Elements
Last updated
Last updated
Neftie elements will have major importance in Blitz battles. For example, a water ability will do extra damage to a fire Neftie like Shiba Ignite but less damage to a plant Neftie like Blockchoy. The six elements are Earth, Lightning, Wind, Fire, Plant, and Water.
Normal-type abilities are known to be simple and straightforward, with their sole focus being on generating hype, which is the resource Nefties use in battles for most of their actions.
Plant-type abilities master the art of healing and gradual weakening. Masters of plants are experts in nurturing themselves and their allies over time, steadily restoring health and gradually draining and disabling opponents.
Inner strength fuels fire-type abilities, which release explosive power through self-enhancement. Masters of fire scorch foes with relentless force by amplifying future actions at the cost of burning their own status effects.
Water-type abilities embody versatility and fluidity, excelling in reactive combat. Masters of water counter opponents' actions with precision, cleverly turning their strengths against them.
Lightning-type abilities paralyze or stun opponents, delivering impactful attacks with superb hype efficiency. Masters of this element also exhibit lightning-fast reflexes and superior dodging skills.
Earth-type abilities personify formidable strength and defenses, inflicting powerful earth-shaking attacks, sometimes at the cost of the Neftie's own safety. Masters of the earth thrive on manipulating the battlefield, shielding themselves, and burying opponents to restrict their movement.
Wind-type abilities harness the power of disruption. With swift evasions and clever tactics, they gracefully alter the course of battle. Masters of wind are especially proficient at redirecting opponents' actions to other targets.